This game is arguably the peak of the Need for Speed franchise, and still remains the highest selling game in the whole series to date. While another game from 2012 bears the same name, it's nothing like 2005's Need For Speed: Most Wanted. The game certainly shows its age nowadays, which is exactly why a remaster is perfect for both of the Underground games. Car customization and turning resembled the trendy and absurd car designs that tuners went for, and the racing itself was perfectly fun and challenging for all players. Compared to all of its contemporaries trying to cash in on the street racing fad, Need for Speed Underground 1+2 outshone them all both mechanically and visually. While the lack of cop chases might be disappointing to some, the game's various race types and challenges more than made up for it. Need for Speed: Underground and Underground 2 brought the thrill of arcade-like street racing to an open world setting back in 2004. These two racing titles came out at just the right time, capitalizing on the late 90s/early 2000s tuner culture and bringing Fast & Furious fans into the gaming sphere. In a similar vein to how Tony Hawk's Pro Skater 1+2 were remastered, the two Underground entries could use the same treatment. Need for Speed was never known for taking a realistic approach to driving, but that's no reason to knock the franchise for trying and succeeding surprisingly well. This game in particular deserves a remaster, mostly because at the time, it wasn't as appreciated because of its heel-turn into a more realistic driving experience. While it's not exactly a simulatory racing game, the handling and performance of cars is much more realistic compared to the arcade-like handling in previous games. Various races built up points and cash to upgrade cars and race against various opponents, until they take on the Kings in showdown events for superiority.Īs much as the story is different, the gameplay is also incredibly different in ProStreet compared to the previous Need for Speed games. Players hopped into the now-named protagonist Ryan Cooper, as an up-and-coming racer taking on the best "Kings" in the ProStreet competition. It's genuinely fun, if a bit too creatively free, but Need for Speed: The Run is still a fine game in the series that deserves more love.Įventually the franchise took a break with Need for Speed: ProStreet, which eschewed the street-racing car culture themes and aesthetic for a more realistic and legal street racing competition like Forza. The time-trial based gameplay has players racing across a fictional United States for a huge prize, and the main character has an insurmountable debt that can only be paid by winning the race. While it never quite reaches the highs of Underground or Most Wanted, the game's story never becomes so absurd to the point where it's unbearable. That difference is made immediately apparent, as Need for Speed: The Run is solely a singleplayer story-based entry. The Run follows in the footsteps of traditional Need for Speed games, as it was the last game developed by EA Black Box before the studio was closed and integrated among other EA studios. Need for Speed: The Run followed up the soon-to-be remastered Need for Speed: Hot Pursuit from 2010, but it was a significantly different game in comparison. Frankly, this particular entry in 2011 gets more of a bad rap than it's earned since its release.
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